Community suggestion: Tesla Coil blueprint drop rate increased.This is very subject to change and hence has no visual indication implemented yet. Legendary no longer increase the item level. Legendary items now scale based on the sum of your two highest statistics.Community suggestion: Added an Omnivorous diet which randomizes the appearance of your food.Inflict x damage per seconds to enemies per arrows stuck in them. Community suggestion: New mutation: Barbed Tips.Close-ranged range attacks inflict X% bonus damages. Community suggestion: New mutation: Point Blank.Instantly kill enemies going under 15% health (non-scaling). Community suggestion: New mutation: No Mercy.Each kill starts a new wave of doom (up to 3 consecutive waves). An ethereal tombstone falls on the heads of doomed enemies. Stay on the ground and doom nearby enemies if you manage to kill something with the last hit. Hold to charge and break the club on the head of your unfortunate enemies. They say the last hit can be chained, but no one lived long enough to confirm. Community suggestion: A new NPC 5BC exclusive has appeared, the Collector's intern! He will be able to unlock blueprints while the big guy is away.Looking to have your opinion on that new formula, so don't hesitate to give us feedback! BC5: No more health, enemies teleport, malaise added. BC4: No more health in any transition, enemies teleport to your position.BC3: One minor flask after the first boss and before the second.BC2: No more health fountain, one minor flask in every transition.BC1: Health fountain every other transition, with one minor flask when the fountain is missing.BC0: Health fountains in every transition.New difficulty curve: We're experimenting with a new way of increasing the difficulty from one BC to the next.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |